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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12554
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Posted - 2014.08.04 03:44:00 -
[1] - Quote
Sgt Kirk wrote:Shields are for the weak.
There's a reason it's prefered by the Caldari and Minmatar.
And the rest of us are just Gal-Amarr-ous!
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12557
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Posted - 2014.08.04 04:11:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list.
I have to roll with Kagehoshi on this one....loathe as I am to do so....
Plus the Min Assault Fits I have been making are very viable...... protofits of course..... I'm actually basing them off Min Frigates I have destroyed in FW.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12559
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Posted - 2014.08.04 04:28:00 -
[3] - Quote
Oh god what the **** is that?
No Rep and a Biotic Module?
Not using a high slot?
Core Locus?
Submachine Gun?
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12559
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Posted - 2014.08.04 04:33:00 -
[4] - Quote
JRleo jr wrote:True Adamance wrote:Oh god what the **** is that? No Rep and a Biotic Module? Not using a high slot? Core Locus? Submachine Gun? It's an abomination. 3 complex plates and 2 reps will do. Core nade should be gone.
Then needs at least stack a precision enhancer if nothing else in the High...
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12559
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Posted - 2014.08.04 04:37:00 -
[5] - Quote
Louis Domi wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077 Min weapon? Try the ammar loyalist: http://www.protofits.com/fittings/shared/221/6079
FAILED!
You used two reppers and a shield module.
Also questionably chose an Ak.0 instead of Imperial Ak.0 and modules.......
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12583
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Posted - 2014.08.05 03:45:00 -
[6] - Quote
843-Vika wrote:JRleo jr wrote:KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods...
Shield suits will not be able to run or hide when this comes out because of the range and power of a charge shot+volley from a viziam.
Armor stacking will be the only form of survival.
-Crazy theories by Gav
(Just like when i said Cal scouts would be OP post bravo) IT a good theory, but invalidated by the fact HMG's,RR and Combat rifles dont give a s**t about how much armor you are packing.....CR/RR>Amarr assault + sCR > Shield based suits > CR/RRits a cycle Balanced. No it isn't Scr nearly 5 shots all shueld based med frames ir scouts no matter the shields they stack it's insta win, aka op. Never have I lost to a shield suit with my scr unless I'm using a low hp suit and they come from behind with a cr. Really? I call that statement pure bullsh!t, no one is unstoppable in any suit.
I call bullshit being a pure Amarrian skilled player...... I might be able to drop most players shields in 4-5 shots...... but I will never take their armour down in less than 2-3.
Now if I had precharged my shots and followed up a volley then I might 5 shot a suit.... bearing in mind after the charged shot I have between 5-7 follow ups shots tops before I overheat........ and strafing suits are very difficult to hit.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12614
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Posted - 2014.08.06 03:29:00 -
[7] - Quote
Gavr1lo Pr1nc1p wrote:Sgt Kirk wrote:This thread proves why plebs get Protostompped so easily.
It's not that theyre using proto.
It's that most of these players are so stupid they can't make a decent fitting.
Carry on commoners, carry on to your deaths.
* Valiantly rides off into the sunset on his robotic horse* You try making a min scout that can survive an amarr assault next patch
Well if Nova's can continue to do a fair 900 damage on full charge then that's easy.
Sneak
Creep
Charge
Stab
Boundless Combat Rifle...... actually just skill step 4 and go straight to the strafing combat rifle....
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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